This creation to SQL server 2000 information transformation prone (DTS) walks step by step throughout the approaches for construction an extensible info flow program that periodically strikes information from delimited textual content documents.
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Additional resources for Microsoft SQL Server 2000 DTS Step by Step
By default it is set as 1, but you can change it. Example of using cache Now it's time to see an example of using the cache method in EaselJS. cache(-25, -25, 50, 50); [ 38 ] Chapter 5 In the first line, we created a shape using the Shape class, filled it with red color, and then rendered it at (0, 0) with a radius of 25. In the third line, you will notice the use of the cache method. In this line, a cache area is created at -25, -25 with a width and height of 50. In order to update the target shape (the shape variable in the above example), you need to call the cache or updateCache method with all new parameters again.
Filters need to be applied to objects that have been cached using the cache method; after that, if the object gets changed again, we should use the cache or updateCache methods to update the shape. update(); In the first line, we have created a shape object; in the next line, we have created a circle with the color red. The next line contains the filter configurations, and in the last line we have cached the object using the cache function. Using the cache method in examples with filtering will not only boost performance but will also apply the filter to the shape and make it work.
After that, the SpriteSheet class was initiated using the configuration, and then we passed the object to the Sprite class to start the animation. The second parameter for the Sprite class defines the starting frameset for animation. Finally, we added the Sprite object to the stage with the addChild method. It's important to add the tick event to the Ticker class and pass the Stage object to it to start the animation; otherwise, you will see a blank screen. Furthermore, using the Ticker class and setFPS method, we can control the ratio of rendering the animation.